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S16 Master
111

Giru #aot

EUW Updated never
Live game

Objectives over ganks

Improve 1.7 objectives

You take part in 1.7 epic objectives per game. As a jungler, time dragon and grubs, ward them 45 seconds early, and reset so you arrive with full health — objectives win more games than a kill in a side lane.

Control wards are missing

Improve 0.8 per game

You place 0.8 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

A champion that costs you LP

Improve 25% win rate

Olaf: 1 wins in 4 games (25%). Move it to normals until it feels comfortable again.

Excellent farming

Strength 7.2 CS/min

You average 7.2 CS per minute as Jungle — well above the 5.0 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Disciplined positioning

Strength 3.1 KDA

Only 5.0 deaths per game with a 3.1 KDA — you rarely give the enemy free gold. Keep it up, and use that consistency to shot-call objectives.

Strong duelist

Strength 1.6 solo kills

1.6 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 78% on Sylas

Sylas: 7 wins in 9 games (78%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

9 W 5 L
Last 14 games
1 win streak
8.1 / 5.0 / 7.2
3.06 KDA
  • Sylas
    78% (7 W 2 L)
    4.11 KDA
  • Olaf
    25% (1 W 3 L)
    1.74 KDA
  • Kha'Zix
    100% (1 W 0 L)
    4.00 KDA