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ChibiMiyu #EUW

EUW Updated never
Live game

Low damage output for a carry

Improve 16% team dmg

You deal 16% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 36% KP

You take part in 36% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 10% of game dead

You spend 10% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 50% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 7.1 CS/min

You average 7.1 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.45 vision/min

1.45 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Your best champion right now

Note 67% on Malzahar

Malzahar: 4 wins in 6 games (67%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

6 W 4 L
Last 10 games
1 loss streak
3.9 / 6.1 / 10.1
2.30 KDA
  • Malzahar
    67% (4 W 2 L)
    2.00 KDA
  • Thresh
    0% (0 W 2 L)
    2.88 KDA
  • Tristana
    100% (1 W 0 L)
    6.50 KDA