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300

light #onism

EUNE Updated never
Live game

Too many deaths

Improve 9.0 deaths

You die 9.0 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 17% team dmg

You deal 17% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 34% KP

You take part in 34% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Excellent farming

Strength 7.8 CS/min

You average 7.8 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Match history

2 W 1 L
Last 3 games
1 win streak
6.7 / 9.0 / 5.0
1.30 KDA
  • Nilah
    100% (2 W 0 L)
    2.33 KDA
  • Xayah
    0% (0 W 1 L)
    0.47 KDA