Losses snowball into more losses
Improve 29% after a lossAfter a loss you win only 29% of the next game, versus 82% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
After a loss you win only 29% of the next game, versus 82% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.
Your vision score is 0.41 per minute; Gold players average 0.80. Buy a control ward on every recall (75 gold is the cheapest insurance in the game), use your trinket off cooldown and sweep the river before objectives.
You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.
You average 7.4 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.
You deal 35% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.
You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.
Katarina: 4 wins in 4 games (100%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.