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S16 Gold
53

fgfg #3344

EUNE Updated 1 month ago
Live game

Too many deaths

Improve 10.2 deaths

You die 10.2 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 27% KP

You take part in 27% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 18% of game dead

You spend 18% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 44% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 7.0 CS/min

You average 7.0 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Your best champion right now

Note 78% on Tryndamere

Tryndamere: 7 wins in 9 games (78%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

12 W 6 L
Last 18 games
1 win streak
4.1 / 10.2 / 4.9
0.89 KDA
  • Tryndamere
    80% (8 W 2 L)
    0.69 KDA
  • Zaahen
    50% (2 W 2 L)
    1.24 KDA
  • Illaoi
    100% (1 W 0 L)
    1.20 KDA