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S16 Silver
323

cristi2k #EUNE

EUNE Updated 0 seconds ago
Live game

Too many deaths

Improve 8.8 deaths

You die 8.8 times per game (Silver average: 6.6). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Low damage output for a carry

Improve 18% team dmg

You deal 18% of your team's damage to champions as Mid. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 36% KP

You take part in 36% of your team's kills; Silver players average 52%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 15% of game dead

You spend 15% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.1 solo kills

2.1 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

You win the long games

Note

50% in games over 33 minutes, 25% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

3 W 6 L
Last 9 games
1 win streak
8.1 / 8.8 / 4.6
1.44 KDA
36% kill participation
  • Fizz
    17% (1 W 5 L)
    1.45 KDA
  • Galio
    100% (1 W 0 L)
    0.90 KDA
  • Malzahar
    100% (1 W 0 L)
    2.38 KDA