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S16 Iron
52

Skziprr #10000

EUNE Updated 0 seconds ago
Live game

Too many deaths

Improve 8.7 deaths

You die 8.7 times per game (Iron average: 7.2). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Be part of more fights

Improve 39% KP

You take part in 39% of your team's kills; Iron players average 48%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 13% of game dead

You spend 13% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

You win the long games

Note

75% in games over 33 minutes, 50% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

5 W 5 L
Last 10 games
1 win streak
6.1 / 8.7 / 5.9
1.38 KDA
  • Veigar
    56% (5 W 4 L)
    1.48 KDA
  • Xayah
    0% (0 W 1 L)
    0.60 KDA