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S16 Master
1344

Rurouni #2706

EUNE Updated never
Live game

Too many deaths

Improve 9.7 deaths

You die 9.7 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Dying at the wrong moments

Improve 20% of game dead

You spend 20% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.0 per game

You place 0.0 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 7.4 CS/min

You average 7.4 CS per minute as Mid — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

Your team's main damage source

Strength 30% team dmg

You deal 30% of your team's champion damage. Protect that: buy the defensive item when the enemy has an assassin, and let the tank engage first.

Strong duelist

Strength 3.0 solo kills

3.0 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

0 W 3 L
Last 3 games
3 loss streak
6.3 / 9.7 / 2.3
0.90 KDA
51% kill participation
  • Yasuo
    0% (0 W 2 L)
    0.76 KDA
  • Yone
    0% (0 W 1 L)
    1.08 KDA