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Relownik #EUNE

EUNE Updated never
Live game

Too many deaths

Improve 9.5 deaths

You die 9.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Dying at the wrong moments

Improve 18% of game dead

You spend 18% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Control wards are missing

Improve 0.1 per game

You place 0.1 control wards per game. Just one per recall denies the enemy jungler information about you and makes objective fights far safer.

Excellent farming

Strength 7.2 CS/min

You average 7.2 CS per minute as Top — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 4.7 solo kills

4.7 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Your best champion right now

Note 77% on Yone

Yone: 10 wins in 13 games (77%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

You win the long games

Note

100% in games over 33 minutes, 60% in games under 25. You outscale people: never surrender early, and pick champions that reward a long game.

Match history

15 W 5 L
Last 20 games
1 loss streak
9.4 / 9.5 / 5.7
1.58 KDA
  • Yone
    77% (10 W 3 L)
    1.70 KDA
  • Camille
    100% (2 W 0 L)
    1.48 KDA
  • Akali
    50% (1 W 1 L)
    1.36 KDA