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S16 Gold
372

Kalafioretti #EUNE

EUNE Updated 1 day ago
Live game

Too many deaths

Improve 8.5 deaths

You die 8.5 times per game (Gold average: 6.3). Deaths hand over gold, tempo and objectives. Before walking forward ask: where is the enemy jungler, and do I have vision of this bush? Trade a kill you are not sure of for a safe recall.

Losses snowball into more losses

Improve 0% after a loss

After a loss you win only 0% of the next game, versus 75% after a win. That gap is tilt. Make it a rule: two losses in a row, and the session is over. Your LP will thank you tomorrow.

Long sessions hurt your results

Improve 0% late in session

From the fourth game of a session onwards you win 0%, compared with 57% in the first three. Fatigue is invisible from the inside — play in blocks of three and take a real break.

Be part of more fights

Improve 37% KP

You take part in 37% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong duelist

Strength 2.2 solo kills

2.2 solo kills per game — you win 1v1s. Use that threat to draw the enemy jungler to your lane and free up the rest of the map.

Match history

4 W 8 L
Last 12 games
8 loss streak
7.3 / 8.5 / 7.5
1.75 KDA
  • Ahri
    100% (1 W 0 L)
    12.00 KDA
  • Akali
    100% (1 W 0 L)
    1.25 KDA
  • Tryndamere
    100% (1 W 0 L)
    1.75 KDA