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S16 Master
631

DomDifference #EUNE

EUNE Updated never
Live game

Low damage output for a carry

Improve 19% team dmg

You deal 19% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 38% KP

You take part in 38% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Dying at the wrong moments

Improve 11% of game dead

You spend 11% of your games dead. Late deaths cost a minute each; when a fight is lost, back off and defend rather than adding one more death to it.

Too many roles

Improve

Your main role is only 50% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 8.3 CS/min

You average 8.3 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.22 vision/min

1.22 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Match history

5 W 7 L
Last 12 games
1 loss streak
3.3 / 6.3 / 7.3
1.68 KDA
  • Thresh
    67% (2 W 1 L)
    4.78 KDA
  • Aphelios
    33% (1 W 2 L)
    1.81 KDA
  • Caitlyn
    0% (0 W 3 L)
    1.24 KDA