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S16 Master
630

DomDifference #EUNE

EUNE Updated never
Live game

Low damage output for a carry

Improve 19% team dmg

You deal 19% of your team's damage to champions as ADC. Carries should be closer to 25%. Stay alive in fights by attacking whatever is closest instead of diving for the backline, and finish damage items before defensive ones.

Be part of more fights

Improve 40% KP

You take part in 40% of your team's kills; Gold players average 53%. After your first item, look to rotate for dragon, grubs and herald, and keep Teleport for fights rather than for farming.

Too many roles

Improve

Your main role is only 38% of your games. Each role has different macro; playing one primary and one secondary role gets you a lot more repetitions of the same decisions.

Excellent farming

Strength 8.3 CS/min

You average 8.3 CS per minute as ADC — well above the 5.8 typical for Gold. Your gold income is a real edge; convert it by finishing items before objectives spawn.

You win your lane

Strength

You typically come out of lane ahead of your opponent. Turn that lead into map pressure: shove, take plates, then move to help another lane while your opponent is stuck.

Strong vision control

Strength 1.43 vision/min

1.43 vision score per minute — above the 0.80 of your rank. Your team sees the map because of you.

Your best champion right now

Note 80% on Thresh

Thresh: 4 wins in 5 games (80%). When you need LP, this is the pick — climbing is easier on a champion you win with than on a "stronger" one you don't.

Match history

9 W 7 L
Last 16 games
1 win streak
3.6 / 5.4 / 8.7
2.28 KDA
  • Thresh
    80% (4 W 1 L)
    5.79 KDA
  • Gnar
    67% (2 W 1 L)
    2.07 KDA
  • Aphelios
    33% (1 W 2 L)
    1.81 KDA