Trundle Mid build & stats
- Win rate
- 45.5%
- Pick rate
- 0.0%
- Ban rate
- 0.4%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Best three items so far
Runes
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Summoner spells
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.
Tips for Trundle
Generated from this patch's numbers
- Take Lethal Tempo as keystone: picked in 82% of games with a 44% win rate.
Items
Most common sets of three completed items
Core build
Not enough games yet.
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 71.4% | 64% (7) | |
| 40.0% | 45% (5) | |
| 33.3% | 27% (3) |
Runes
Most played full pages and keystone win rates
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Keystones
-
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
44.4%82% pick
Summoner spells
-
Flash + Ignite
37.5%73% pick
Abilities & skill order
-
PKing's TributeWhen an enemy unit dies near Trundle, he heals for a percent of its maximum Health.
-
QChompTrundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.
-
WFrozen DomainTrundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it.
-
EPillar of IceTrundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.
-
RSubjugateTrundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.