Sion Mid build & stats
- Win rate
- 45.6%
- Pick rate
- 0.5%
- Ban rate
- 0.7%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Best three items so far
Runes
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.
Tips for Sion
Generated from this patch's numbers
- Sion wins 45.6% of games as Mid on patch 16.17 (90 games).
- Most common core: Unending Despair → Titanic Hydra → Hollow Radiance — 20% win rate over 5 games.
- Take Grasp of the Undying as keystone: picked in 76% of games with a 44% win rate.
Items
Most common sets of three completed items
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 77.8% | 10% (9) | |
| 64.3% | 16% (14) | |
| 45.7% | 51% (46) | |
| 45.5% | 12% (11) | |
| 45.5% | 12% (11) | |
| 42.3% | 58% (52) | |
| 40.0% | 11% (10) | |
| 37.5% | 9% (8) | |
| 34.8% | 26% (23) | |
| 33.3% | 7% (6) | |
| 25.0% | 9% (8) | |
| 20.0% | 11% (10) |
Runes
Most played full pages and keystone win rates
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Keystones
-
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
44.1%76% pick
-
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
36.4%12% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
83.3%7% pick
Summoner spells
-
Flash + Teleport
47.5%89% pick
-
Flash + Ignite
25.0%4% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: W → Q → E (38%), Q → W → E (33%), W → E → Q (50%).
-
PGlory in DeathAfter being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.
-
QDecimating SmashSion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
-
WSoul FurnaceSion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
-
ERoar of the SlayerSion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all...
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RUnstoppable OnslaughtSion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has cha...