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the Mechanized Menace

Rumble Top build & stats

FighterMage C 75 games · patch 16.18
Win rate
48.0%
Pick rate
1.8%
Ban rate
0.8%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Zhonya's Hourglass
Zhonya's Hourglass
3,250 gold
Shadowflame
Shadowflame
3,200 gold
Rabadon's Deathcap
Rabadon's Deathcap
3,500 gold
9,950 gold
57.1% WR each item separately

Boots

Sorcerer's Shoes
Sorcerer's Shoes
1,100 gold
60.0% 40 games

Runes

Sorcery Sorcery + Resolve Resolve
60.0% WR
35 games · 47% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Ignite
48.3% 58 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Rumble

Generated from this patch's numbers

  • Rumble wins 48.0% of games as Top on patch 16.18 (75 games).
  • Most common core: Zhonya's Hourglass → Shadowflame → Liandry's Torment — 67% win rate over 6 games.
  • Take Deathfire Touch as keystone: picked in 85% of games with a 50% win rate.

Items

Most common sets of three completed items

Core build

Zhonya's Hourglass
Zhonya's Hourglass
Shadowflame
Shadowflame
Liandry's Torment
Liandry's Torment
66.7% WR
6 games · 8% pick
Zhonya's Hourglass
Zhonya's Hourglass
Liandry's Torment
Liandry's Torment
Bloodletter's Curse
Bloodletter's Curse
66.7% WR
6 games · 8% pick

Boots

Sorcerer's Shoes
Sorcerer's Shoes
60.0% WR
40 games · 53% pick
Boots of Swiftness
Boots of Swiftness
44.4% WR
18 games · 24% pick
Plated Steelcaps
Plated Steelcaps
21.4% WR
14 games · 19% pick

Legendary items by win rate

ItemWin ratePick
61.9% 28% (21)
57.1% 9% (7)
54.2% 32% (24)
50.0% 11% (8)
46.6% 97% (73)
44.4% 12% (9)
43.6% 52% (39)
20.0% 7% (5)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Resolve Resolve
60.0% WR
35 games · 47% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Resolve Resolve
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Sorcery Sorcery + Inspiration Inspiration
16.7% WR
6 games · 8% pick
Deathfire Touch Nimbus Cloak Absolute Focus Scorch Triple Tonic Cosmic Insight
Sorcery Sorcery + Resolve Resolve
0.0% WR
3 games · 4% pick
Deathfire Touch Nimbus Cloak Transcendence Scorch Bone Plating Unflinching

Keystones

  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 50.0%85% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 37.5%11% pick

Summoner spells

  • Flash Ignite Flash + Ignite 48.3%77% pick
  • Flash Teleport Flash + Teleport 46.2%17% pick
  • Exhaust Flash Exhaust + Flash 50.0%5% pick

Abilities & skill order

  • PJunkyard Titan

    Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and g...

  • QFlamespitter

    Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

  • WScrap Shield

    Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

  • EElectro Harpoon

    Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage...

  • RThe Equalizer

    Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.