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the Blind Monk

Lee Sin build & stats

FighterAssassin D 98 games · patch 16.18
Win rate
39.8%
Pick rate
5.4%
Ban rate
0.0%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Death's Dance
Death's Dance
3,300 gold
Sundered Sky
Sundered Sky
3,100 gold
Eclipse
Eclipse
2,900 gold
9,300 gold
33.3% WR 12 games

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
46.8% 62 games

Runes

Domination Domination + Precision Precision
50.0% WR
22 games · 22% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Mark
42.0% 88 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Lee Sin

Generated from this patch's numbers

  • Lee Sin wins 39.8% of games as any role on patch 16.18 (98 games).
  • Most common core: Death's Dance → Sundered Sky → Eclipse — 33% win rate over 12 games.
  • Take Conqueror as keystone: picked in 49% of games with a 35% win rate.

Items

Most common sets of three completed items

Core build

Death's Dance
Death's Dance
Sundered Sky
Sundered Sky
Eclipse
Eclipse
33.3% WR
12 games · 12% pick
Black Cleaver
Black Cleaver
Death's Dance
Death's Dance
Sundered Sky
Sundered Sky
14.3% WR
7 games · 7% pick
Death's Dance
Death's Dance
The Collector
The Collector
Eclipse
Eclipse
60.0% WR
5 games · 5% pick

Boots

Mercury's Treads
Mercury's Treads
46.8% WR
62 games · 63% pick
Plated Steelcaps
Plated Steelcaps
23.1% WR
13 games · 13% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
42.9% WR
7 games · 7% pick

Legendary items by win rate

ItemWin ratePick
62.5% 8% (8)
50.0% 6% (6)
46.9% 65% (64)
46.2% 13% (13)
42.1% 58% (57)
41.7% 24% (24)
40.0% 5% (5)
38.0% 51% (50)
36.7% 31% (30)
33.3% 3% (3)
31.8% 22% (22)
0.0% 4% (4)

Runes

Most played full pages and keystone win rates

Precision Precision + Domination Domination
36.0% WR
25 games · 26% pick
Conqueror
Conqueror

Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.

Precision Precision
Press the Attack Lethal Tempo Conqueror Fleet Footwork
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Precision Precision
50.0% WR
22 games · 22% pick
Electrocute Sudden Impact Grisly Mementos Ultimate Hunter Coup de Grace Triumph
Domination Domination + Precision Precision
30.0% WR
10 games · 10% pick
Dark Harvest Sudden Impact Grisly Mementos Ultimate Hunter Coup de Grace Triumph

Keystones

  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 35.4%49% pick
  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 51.5%34% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 23.1%13% pick

Summoner spells

  • Flash Mark Flash + Mark 42.0%90% pick
  • Flash Ignite Flash + Ignite 0.0%5% pick

Abilities & skill order

  • PFlurry

    After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

  • QSonic Wave / Resonating Strike

    Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.Reson...

  • WSafeguard / Iron Will

    Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.Iron Will: Lee Sin's intense training allows h...

  • ETempest / Cripple

    Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.Cripple: Lee Sin cripples nearby enemies damaged by Tem...

  • RDragon's Rage

    Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short durati...