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the Void Walker

Kassadin Mid build & stats

AssassinMage B 20 games · patch 16.17
Win rate
60.0%
Pick rate
2.3%
Ban rate
1.7%

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Best three items so far

Rabadon's Deathcap
Rabadon's Deathcap
3,500 g
Malignance
Malignance
2,700 g
Void Staff
Void Staff
3,000 g
9,200 g
100.0% WR each item separately

Boots

Spellslinger's Shoes
Spellslinger's Shoes
1,100 g
72.7% 11 games

Runes

Domination Domination + Resolve Resolve
60.0% WR
5 games · 25% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact Sudden Impact
Grisly Mementos Grisly Mementos
Ultimate Hunter Ultimate Hunter
Overgrowth Overgrowth
Second Wind Second Wind
Shards AF HP HP

Summoner spells

Flash Ignite 77.8% 9 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Kassadin

Generated from this patch's numbers

  • Take Electrocute as keystone: picked in 65% of games with a 62% win rate.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Boots

Spellslinger's Shoes
Spellslinger's Shoes
72.7% WR
11 games · 55% pick
Chainlaced Crushers
Chainlaced Crushers
75.0% WR
4 games · 20% pick
Armored Advance
Armored Advance
0.0% WR
3 games · 15% pick

Legendary items by win rate

ItemWin ratePick
100.0% 20% (4)
100.0% 15% (3)
100.0% 15% (3)
71.4% 70% (14)
66.7% 15% (3)
61.5% 65% (13)

Runes

Most played full pages and keystone win rates

Domination Domination + Resolve Resolve
60.0% WR
5 games · 25% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact Sudden Impact
Grisly Mementos Grisly Mementos
Ultimate Hunter Ultimate Hunter
Overgrowth Overgrowth
Second Wind Second Wind
Shards AF HP HP
Domination Domination + Precision Precision
25.0% WR
4 games · 20% pick
Electrocute Sudden Impact Grisly Mementos Ultimate Hunter Last Stand Presence of Mind
Domination Domination + Resolve Resolve
100.0% WR
2 games · 10% pick
Electrocute Sudden Impact Grisly Mementos Ultimate Hunter Second Wind Unflinching

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 61.5%65% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 80.0%25% pick

Summoner spells

  • Flash Teleport Flash + Teleport 50.0%50% pick
  • Flash Ignite Flash + Ignite 77.8%45% pick

Abilities & skill order

  • PVoid Stone

    Kassadin takes reduced magic damage and ignores unit collision.

  • QNull Sphere

    Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.

  • WNether Blade

    Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.

  • EForce Pulse

    Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.

  • RRiftwalk

    Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.