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the Deathsinger

Karthus Mid build & stats

Mage 8 games · patch 16.18
Win rate
50.0%
Pick rate
0.2%
Ban rate
1.0%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Rabadon's Deathcap
Rabadon's Deathcap
3,500 gold
Shadowflame
Shadowflame
3,200 gold
Zhonya's Hourglass
Zhonya's Hourglass
3,250 gold
9,950 gold
66.7% WR each item separately

Boots

Spellslinger's Shoes
Spellslinger's Shoes
1,100 gold
57.1% 7 games

Summoner spells

Exhaust Flash
40.0% 5 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Karthus

Generated from this patch's numbers

  • Take Deathfire Touch as keystone: picked in 63% of games with a 60% win rate.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Boots

Spellslinger's Shoes
Spellslinger's Shoes
57.1% WR
7 games · 88% pick

Legendary items by win rate

ItemWin ratePick
75.0% 50% (4)
66.7% 75% (6)
66.7% 38% (3)
60.0% 63% (5)
40.0% 63% (5)
40.0% 63% (5)

Runes

Most played full pages and keystone win rates

Keystones

  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 60.0%63% pick

Summoner spells

  • Exhaust Flash Exhaust + Flash 40.0%63% pick

Abilities & skill order

  • PDeath Defied

    Upon dying, Karthus enters a spirit form that allows him to continue casting spells.

  • QLay Waste

    Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies. Deals increased damage to isolated enemies.

  • WWall of Pain

    Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Move Speed and Magic Resist reduced for a period.

  • EDefile

    Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own Mana.

  • RRequiem

    After channeling for 3 seconds, Karthus deals damage to all enemy champions.