Gangplank Mid build & stats
- Win rate
- 49.8%
- Pick rate
- 0.5%
- Ban rate
- 4.3%
Master
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Best three items so far
Runes
Damaging a champion with an ability burns them over time.
Summoner spells
Max order
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.
Tips for Gangplank
Generated from this patch's numbers
- Gangplank wins 49.8% of games as Mid on patch 16.17 (468 games).
- Most common core: Essence Reaver → The Collector → Infinity Edge — 100% win rate over 5 games.
- Take Deathfire Touch as keystone: picked in 52% of games with a 51% win rate.
- Best matchup: Sylas (67% over 12 games). Hardest: Fizz (38% over 8 games) — consider a ban or a different pick when you see it.
- Gangplank scales: 57% win rate after 35 minutes versus 38% before 25. Farm safely early and never surrender.
Items
Most common sets of three completed items
Core build
Starting items
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 71.4% | 1% (7) | |
| 66.7% | 1% (3) | |
| 63.6% | 5% (22) | |
| 60.0% | 2% (10) | |
| 52.9% | 7% (34) | |
| 52.0% | 5% (25) | |
| 50.0% | 3% (12) | |
| 50.0% | 1% (6) | |
| 50.0% | 1% (6) | |
| 50.0% | 1% (4) | |
| 46.7% | 16% (75) | |
| 37.5% | 3% (16) |
Runes
Most played full pages and keystone win rates
Damaging a champion with an ability burns them over time.
Keystones
-
Deathfire Touch
Damaging a champion with an ability burns them over time.
48.7%8% pick
-
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
30.8%3% pick
-
Stormraider's Surge
Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
66.7%3% pick
-
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
25.0%2% pick
Summoner spells
-
Flash + Ignite
50.8%13% pick
-
Flash + Teleport
28.6%3% pick
Abilities & skill order
Which ability to max first, from match timelines
Most common first three levels: E → Q → Q (75%), E → Q → W (0%).
-
PTrial by FireEvery few seconds, Gangplank's melee strike will set his opponent on fire.
-
QParrrleyShoots target, plundering Gold for each enemy unit killed.
-
WRemove ScurvyEats citrus to cure crowd control effects and restore Health.
-
EPowder KegGangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them.
-
RCannon BarrageGangplank signals his ship to bombard an area, slowing and damaging enemies.