Skip to content
the Wandering Caretaker

Bard build & stats

SupportMage B 23 games · patch 16.16
Win rate
52.2%
Pick rate
6.6%
Ban rate
0.0%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Built from single items

Best three items so far

Lich Bane
Lich Bane
2,900 gold
Luden's Echo
Luden's Echo
2,750 gold
Guinsoo's Rageblade
Guinsoo's Rageblade
3,000 gold
8,650 gold
66.7% WR each item separately

Boots

Sorcerer's Shoes
Sorcerer's Shoes
1,100 gold
53.8% 13 games

Runes

Domination Domination + Precision Precision
50.0% WR
8 games · 35% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Mark
53.3% 15 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Bard

Generated from this patch's numbers

  • Take Electrocute as keystone: picked in 39% of games with a 44% win rate.

Items

Most common sets of three completed items

Core build

Rapid Firecannon
Rapid Firecannon
Lich Bane
Lich Bane
Nashor's Tooth
Nashor's Tooth
25.0% WR
4 games · 17% pick

Boots

Sorcerer's Shoes
Sorcerer's Shoes
53.8% WR
13 games · 57% pick
Berserker's Greaves
Berserker's Greaves
50.0% WR
6 games · 26% pick

Legendary items by win rate

ItemWin ratePick
69.2% 57% (13)
66.7% 65% (15)
66.7% 13% (3)
50.0% 26% (6)
50.0% 17% (4)
45.5% 48% (11)
33.3% 39% (9)
20.0% 22% (5)

Runes

Most played full pages and keystone win rates

Domination Domination + Precision Precision
50.0% WR
8 games · 35% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Precision Precision + Domination Domination
25.0% WR
4 games · 17% pick
Press the Attack Triumph Legend: Alacrity Coup de Grace Taste of Blood Treasure Hunter
Domination Domination + Precision Precision
66.7% WR
3 games · 13% pick
Dark Harvest Cheap Shot Grisly Mementos Treasure Hunter Coup de Grace Presence of Mind

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 44.4%39% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 40.0%22% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 66.7%13% pick

Summoner spells

  • Flash Mark Flash + Mark 53.3%65% pick

Abilities & skill order

  • PTraveler's Call

    Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.Chimes: Ancient c...

  • QCosmic Binding

    Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.

  • WCaretaker's Shrine

    Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.

  • EMagical Journey

    Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.

  • RTempered Fate

    Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.