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the Master of Shadows

Zed build & stats

Assassin C 120 games · patch 16.18
Win rate
43.3%
Pick rate
6.7%
Ban rate
0.0%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Lord Dominik's Regards
Lord Dominik's Regards
3,300 gold
Youmuu's Ghostblade
Youmuu's Ghostblade
2,800 gold
Profane Hydra
Profane Hydra
2,850 gold
8,950 gold
75.0% WR each item separately

Boots

Gluttonous Greaves
Gluttonous Greaves
1,000 gold
66.7% 9 games

Runes

Domination Domination + Precision Precision
52.0% WR
25 games · 21% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Mark
44.8% 105 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Zed

Generated from this patch's numbers

  • Zed wins 43.3% of games as any role on patch 16.18 (120 games).
  • Most common core: The Collector → Eclipse → Serylda's Grudge — 57% win rate over 7 games.
  • Take Electrocute as keystone: picked in 57% of games with a 41% win rate.

Items

Most common sets of three completed items

Core build

The Collector
The Collector
Eclipse
Eclipse
Serylda's Grudge
Serylda's Grudge
57.1% WR
7 games · 6% pick
Eclipse
Eclipse
Serylda's Grudge
Serylda's Grudge
Axiom Arc
Axiom Arc
16.7% WR
6 games · 5% pick
The Collector
The Collector
Serylda's Grudge
Serylda's Grudge
Axiom Arc
Axiom Arc
33.3% WR
6 games · 5% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
45.2% WR
73 games · 61% pick
Mercury's Treads
Mercury's Treads
31.6% WR
19 games · 16% pick
Gluttonous Greaves
Gluttonous Greaves
66.7% WR
9 games · 8% pick

Legendary items by win rate

ItemWin ratePick
60.0% 4% (5)
60.0% 4% (5)
50.0% 5% (6)
48.1% 45% (54)
45.7% 38% (46)
43.6% 65% (78)
42.9% 23% (28)
42.1% 63% (76)
40.4% 39% (47)
38.8% 41% (49)
37.5% 7% (8)
33.3% 10% (12)

Runes

Most played full pages and keystone win rates

Domination Domination + Precision Precision
48.1% WR
27 games · 23% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Precision Precision
52.0% WR
25 games · 21% pick
Dark Harvest Sudden Impact Grisly Mementos Ultimate Hunter Coup de Grace Presence of Mind
Domination Domination + Sorcery Sorcery
28.6% WR
21 games · 18% pick
Electrocute Taste of Blood Grisly Mementos Ultimate Hunter Scorch Transcendence

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 41.2%57% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 40.5%31% pick
  • Conqueror Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. 66.7%8% pick

Summoner spells

  • Flash Mark Flash + Mark 44.8%88% pick
  • Flash Ignite Flash + Ignite 37.5%7% pick
  • Flash Ghost Flash + Ghost 33.3%3% pick

Abilities & skill order

  • PContempt for the Weak

    Zed's basic attacks against low health targets deals bonus Magic Damage. This effect can only occur once every few seconds against the same enemy champion.

  • QRazor Shuriken

    Zed and his shadows throw their shurikens.Each shuriken deals damage to every enemy hit.

  • WLiving Shadow

    Passive: Zed gains energy whenever he and his shadows strike an enemy with the same ability. Energy can only be gained once per cast ability.Active: Zed's shadow dashes forward, remaining in place for a few seconds. Reac...

  • EShadow Slash

    Zed and his Shadows slash, dealing damage to nearby enemies. Enemies hit by a Shadow's slash are slowed.

  • RDeath Mark

    Zed becomes untargetable and dashes to an enemy champion, marking them. After 3 seconds the mark triggers, repeating a portion of all the damage Zed dealt to the target while they were marked.