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the Primordial Sovereign

Skarner build & stats

TankFighter D 20 games · patch 16.18
Win rate
40.0%
Pick rate
1.1%
Ban rate
0.0%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Warmog's Armor
Warmog's Armor
3,100 gold
Kaenic Rookern
Kaenic Rookern
2,900 gold
Unending Despair
Unending Despair
2,800 gold
8,800 gold
50.0% WR each item separately

Boots

Mercury's Treads
Mercury's Treads
1,250 gold
50.0% 10 games

Runes

Resolve Resolve + Precision Precision
44.4% WR
9 games · 45% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Mark
44.4% 18 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Skarner

Generated from this patch's numbers

  • Take Grasp of the Undying as keystone: picked in 60% of games with a 42% win rate.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Boots

Mercury's Treads
Mercury's Treads
50.0% WR
10 games · 50% pick
Plated Steelcaps
Plated Steelcaps
33.3% WR
3 games · 15% pick

Legendary items by win rate

ItemWin ratePick
75.0% 20% (4)
50.0% 20% (4)
50.0% 20% (4)
37.5% 80% (16)
36.4% 55% (11)
33.3% 15% (3)

Runes

Most played full pages and keystone win rates

Resolve Resolve + Precision Precision
44.4% WR
9 games · 45% pick
Grasp of the Undying
Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Resolve Resolve
Grasp of the Undying Aftershock Guardian
Shield Bash Demolish Font of Life
Conditioning Second Wind Bone Plating
Unflinching Overgrowth Revitalize
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Resolve Resolve + Precision Precision
50.0% WR
6 games · 30% pick
Aftershock Shield Bash Conditioning Overgrowth Legend: Haste Triumph

Keystones

  • Grasp of the Undying Grasp of the Undying Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health. 41.7%60% pick
  • Aftershock Aftershock After immobilizing an enemy champion gain defenses and later deal a burst of magic damage around you. 42.9%35% pick

Summoner spells

  • Flash Mark Flash + Mark 44.4%90% pick

Abilities & skill order

  • PThreads of Vibration

    Skarner's Attacks, Shattered Earth, Upheaval, and Impale, apply Quaking. At max stacks of Quaking, enemies take max Health magic damage over its duration.

  • QShattered Earth / Upheaval

    Skarner rips a boulder from the earth that empowers his attacks and can be thrown as a powerful projectile.

  • WSeismic Bastion

    Skarner gains a shield and creates an earthquake whose shockwave damages and slows foes.

  • EIxtal's Impact

    Skarner charges forward and passes through terrain. If he collides with a champion or large monster, he'll slam them into the next wall he hits to damage and stun them.

  • RImpale

    Skarner's tails lash forward to suppress enemy champions. Once suppressed, the victims will be dragged along by Skarner as he moves around.