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the Mechanized Menace

Rumble build & stats

FighterMage A 95 games · patch 16.18
Win rate
54.7%
Pick rate
5.3%
Ban rate
0.0%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Solid sample

Finish these three

Malignance
Malignance
2,700 gold
Shadowflame
Shadowflame
3,200 gold
Liandry's Torment
Liandry's Torment
3,000 gold
8,900 gold
37.5% WR 8 games

Boots

Sorcerer's Shoes
Sorcerer's Shoes
1,100 gold
52.2% 67 games

Runes

Domination Domination + Precision Precision
64.7% WR
17 games · 18% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Mark
54.1% 85 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.

Tips for Rumble

Generated from this patch's numbers

  • Rumble wins 54.7% of games as any role on patch 16.18 (95 games).
  • Most common core: Malignance → Shadowflame → Liandry's Torment — 38% win rate over 8 games.
  • Take Dark Harvest as keystone: picked in 61% of games with a 53% win rate.

Items

Most common sets of three completed items

Core build

Malignance
Malignance
Shadowflame
Shadowflame
Liandry's Torment
Liandry's Torment
37.5% WR
8 games · 8% pick
Riftmaker
Riftmaker
Liandry's Torment
Liandry's Torment
Bloodletter's Curse
Bloodletter's Curse
83.3% WR
6 games · 6% pick
Shadowflame
Shadowflame
Liandry's Torment
Liandry's Torment
Bloodletter's Curse
Bloodletter's Curse
50.0% WR
4 games · 4% pick

Boots

Sorcerer's Shoes
Sorcerer's Shoes
52.2% WR
67 games · 71% pick
Mercury's Treads
Mercury's Treads
40.0% WR
10 games · 11% pick
Ionian Boots of Lucidity
Ionian Boots of Lucidity
66.7% WR
6 games · 6% pick

Legendary items by win rate

ItemWin ratePick
85.7% 7% (7)
75.0% 4% (4)
60.7% 29% (28)
58.3% 25% (24)
56.2% 94% (89)
54.5% 23% (22)
52.6% 20% (19)
52.4% 22% (21)
50.0% 4% (4)
48.8% 45% (43)
47.2% 38% (36)
33.3% 3% (3)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
42.9% WR
21 games · 22% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Precision Precision
64.7% WR
17 games · 18% pick
Dark Harvest Cheap Shot Grisly Mementos Ultimate Hunter Coup de Grace Triumph
Sorcery Sorcery + Domination Domination
58.8% WR
17 games · 18% pick
Arcane Comet Axiom Arcanist Transcendence Gathering Storm Grisly Mementos Relentless Hunter

Keystones

  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 53.4%61% pick
  • Arcane Comet Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. 59.1%23% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 54.5%12% pick

Summoner spells

  • Flash Mark Flash + Mark 54.1%89% pick
  • Flash Ignite Flash + Ignite 66.7%3% pick
  • Flash Ghost Flash + Ghost 33.3%3% pick

Abilities & skill order

  • PJunkyard Titan

    Every spell Rumble casts gives him Heat. When he reaches 50% Heat he reaches Danger Zone, granting all his basic abilities bonus effects. When he reaches 100% Heat, he starts Overheating, gaining bonus Attack Speed and g...

  • QFlamespitter

    Rumble torches opponents in front of him, dealing magic damage in a cone for 3 seconds. While in Danger Zone this damage is increased.

  • WScrap Shield

    Rumble pulls up a shield, protecting him from damage and granting him a quick burst of speed. While in Danger Zone, the shield strength and speed bonus is increased.

  • EElectro Harpoon

    Rumble launches a harpoon, electrocuting his target with magic damage, slowing their Move Speed, and reducing their Magic Resist. Rumble can carry 2 harpoons at a time. While in Danger Zone the damage and slow percentage...

  • RThe Equalizer

    Rumble fires off a group of rockets, creating a wall of flames that damages and slows enemies.