Skip to content
Demacia's Wings

Quinn Jungle build & stats

MarksmanAssassin A 54 games · patch 16.18
Win rate
57.4%
Pick rate
1.3%
Ban rate
0.4%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.18

Built from single items

Best three items so far

Immortal Shieldbow
Immortal Shieldbow
3,000 gold
Infinity Edge
Infinity Edge
3,500 gold
Kraken Slayer
Kraken Slayer
3,000 gold
9,500 gold
100.0% WR each item separately

Boots

Boots of Swiftness
Boots of Swiftness
1,000 gold
53.1% 32 games

Runes

Inspiration Inspiration + Sorcery Sorcery
66.7% WR
9 games · 17% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
58.5% 53 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Quinn

Generated from this patch's numbers

  • Quinn wins 57.4% of games as Jungle on patch 16.18 (54 games).
  • Most common core: Infinity Edge → Lord Dominik's Regards → Edge of Night — 43% win rate over 7 games.
  • Take Electrocute as keystone: picked in 57% of games with a 48% win rate.
  • Quinn scales: 81% win rate after 35 minutes versus 36% before 25. Farm safely early and never surrender.

Items

Most common sets of three completed items

Core build

Infinity Edge
Infinity Edge
Lord Dominik's Regards
Lord Dominik's Regards
Edge of Night
Edge of Night
42.9% WR
7 games · 13% pick
Lord Dominik's Regards
Lord Dominik's Regards
The Collector
The Collector
Hubris
Hubris
33.3% WR
3 games · 6% pick
Lord Dominik's Regards
Lord Dominik's Regards
Edge of Night
Edge of Night
The Collector
The Collector
66.7% WR
3 games · 6% pick

Boots

Boots of Swiftness
Boots of Swiftness
53.1% WR
32 games · 59% pick
Gluttonous Greaves
Gluttonous Greaves
50.0% WR
12 games · 22% pick
Berserker's Greaves
Berserker's Greaves
100.0% WR
3 games · 6% pick

Legendary items by win rate

ItemWin ratePick
100.0% 6% (3)
83.3% 11% (6)
66.7% 44% (24)
62.5% 44% (24)
60.7% 52% (28)
56.0% 46% (25)
55.0% 37% (20)
52.8% 67% (36)
50.0% 7% (4)
40.0% 9% (5)
33.3% 6% (3)

Runes

Most played full pages and keystone win rates

Domination Domination + Sorcery Sorcery
52.4% WR
21 games · 39% pick
Electrocute
Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Sorcery Sorcery
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Inspiration Inspiration + Sorcery Sorcery
66.7% WR
9 games · 17% pick
First Strike Cash Back Triple Tonic Cosmic Insight Celerity Gathering Storm
Precision Precision + Domination Domination
50.0% WR
4 games · 7% pick
Press the Attack Triumph Legend: Bloodline Cut Down Taste of Blood Treasure Hunter

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 48.4%57% pick
  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 64.3%26% pick
  • Press the Attack Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. 71.4%13% pick

Summoner spells

  • Flash Smite Flash + Smite 58.5%98% pick

Abilities & skill order

  • PHarrier

    Valor, Quinn's Demacian eagle, periodically marks enemies with Harrier. Quinn's first basic attack against Harrier targets will deal bonus physical damage.

  • QBlinding Assault

    Quinn calls Valor to mark an enemy and hinder its vision before damaging all enemies in the immediate area.

  • WHeightened Senses

    Passively grants Quinn Attack Speed and Move Speed after she attacks a Harrier target. Activate to have Valor reveal a large area nearby.

  • EVault

    Quinn dashes to an enemy, dealing physical damage and slowing the target's Move Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the ta...

  • RBehind Enemy Lines

    Quinn and Valor team up to fly around at great speed. Ending the ability casts Skystrike, which deals damage to nearby enemies and marks champions with Harrier.