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the Voidreaver

Kha'Zix Jungle build & stats

Assassin A 64 games · patch 16.16
Win rate
54.7%
Pick rate
4.6%
Ban rate
2.9%
Division
All divisions

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.16

Built from single items

Best three items so far

Serylda's Grudge
Serylda's Grudge
3,000 gold
Bastionbreaker
Bastionbreaker
3,000 gold
Death's Dance
Death's Dance
3,300 gold
9,300 gold
80.0% WR each item separately

Boots

Plated Steelcaps
Plated Steelcaps
1,200 gold
66.7% 9 games

Runes

Domination Domination + Precision Precision
54.5% WR
11 games · 17% pick
Dark Harvest
Dark Harvest

Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.

Domination Domination
Electrocute Dark Harvest Hail of Blades
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Precision Precision
Presence of Mind Absorb Life Triumph
Legend: Bloodline Legend: Alacrity Legend: Haste
Coup de Grace Cut Down Last Stand
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling

Summoner spells

Flash Smite
55.6% 63 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Kha'Zix

Generated from this patch's numbers

  • Kha'Zix wins 54.7% of games as Jungle on patch 16.16 (64 games).
  • Most common core: Umbral Glaive → Edge of Night → Serylda's Grudge — 50% win rate over 6 games.
  • Take First Strike as keystone: picked in 48% of games with a 55% win rate.

Items

Most common sets of three completed items

Core build

Umbral Glaive
Umbral Glaive
Edge of Night
Edge of Night
Serylda's Grudge
Serylda's Grudge
50.0% WR
6 games · 9% pick
Bastionbreaker
Bastionbreaker
Umbral Glaive
Umbral Glaive
Edge of Night
Edge of Night
75.0% WR
4 games · 6% pick
Guardian Angel
Guardian Angel
Umbral Glaive
Umbral Glaive
Edge of Night
Edge of Night
66.7% WR
3 games · 5% pick

Boots

Ionian Boots of Lucidity
Ionian Boots of Lucidity
43.6% WR
39 games · 61% pick
Plated Steelcaps
Plated Steelcaps
66.7% WR
9 games · 14% pick
Mercury's Treads
Mercury's Treads
66.7% WR
9 games · 14% pick

Legendary items by win rate

ItemWin ratePick
80.0% 8% (5)
75.0% 25% (16)
73.3% 47% (30)
66.7% 14% (9)
62.5% 13% (8)
58.1% 67% (43)
57.1% 11% (7)
57.1% 11% (7)
56.3% 75% (48)
50.0% 22% (14)
46.9% 50% (32)
33.3% 5% (3)

Runes

Most played full pages and keystone win rates

Inspiration Inspiration + Domination Domination
50.0% WR
26 games · 41% pick
First Strike
First Strike

When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt.

Inspiration Inspiration
Glacial Augment Unsealed Spellbook First Strike
Magical Footwear Hextech Flashtraption Cash Back
Triple Tonic Biscuit Delivery Time Warp Tonic
Jack Of All Trades Cosmic Insight Approach Velocity
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Precision Precision
54.5% WR
11 games · 17% pick
Dark Harvest Sudden Impact Grisly Mementos Treasure Hunter Coup de Grace Triumph
Domination Domination + Sorcery Sorcery
0.0% WR
9 games · 14% pick
Dark Harvest Sudden Impact Grisly Mementos Treasure Hunter Absolute Focus Gathering Storm

Keystones

  • First Strike First Strike When you initiate champion combat, deal 7% extra damage for 3 seconds and gain gold based on damage dealt. 54.8%48% pick
  • Dark Harvest Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. 46.2%41% pick
  • Stormraider's Surge Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. 80.0%8% pick

Summoner spells

  • Flash Smite Flash + Smite 55.6%98% pick

Abilities & skill order

  • PUnseen Threat

    Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets.When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic att...

  • QTaste Their Fear

    Deals physical damage to the target. Damage increased on Isolated targets. If he chooses to Evolve Reaper Claws, this refunds a percent of it's cooldown against Isolated targets. Kha'Zix also gains increased range on his...

  • WVoid Spike

    Kha'Zix fires exploding spikes that deal physical damage to enemies hit. Kha'Zix is healed if he is also within the explosion radius. If he chooses to Evolve Spike Racks, Void Spike now fires three spikes in a cone, slow...

  • ELeap

    Kha'Zix leaps to an area, dealing physical damage upon landing. If he chooses to Evolve Wings, Leap's range increases by 200 and the cooldown resets on champion kill or assist.

  • RVoid Assault

    Each rank allows Kha'Zix to evolve one of his abilities, giving it a unique additional effect. When activated, Kha'Zix becomes Invisible, triggering Unseen Threat and increasing Move Speed. If he chooses to Evolve Adapti...