Azir build & stats
- Win rate
- 40.3%
- Pick rate
- 4.7%
- Ban rate
- 0.0%
Recommended build
Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17
Finish these three
Runes
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Summoner spells
Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Sample sizes are shown next to every choice.
Tips for Azir
Generated from this patch's numbers
- Azir wins 40.3% of games as any role on patch 16.17 (119 games).
- Most common core: Rabadon's Deathcap → Nashor's Tooth → Shadowflame — 44% win rate over 9 games.
- Take Lethal Tempo as keystone: picked in 70% of games with a 41% win rate.
Items
Most common sets of three completed items
Core build
Boots
Legendary items by win rate
| Item | Win rate | Pick |
|---|---|---|
| 80.0% | 4% (5) | |
| 54.5% | 9% (11) | |
| 50.9% | 48% (57) | |
| 44.7% | 32% (38) | |
| 42.0% | 42% (50) | |
| 40.5% | 31% (37) | |
| 40.0% | 8% (10) | |
| 38.7% | 93% (111) | |
| 38.5% | 11% (13) | |
| 36.8% | 16% (19) | |
| 34.4% | 27% (32) | |
| 25.0% | 3% (4) |
Runes
Most played full pages and keystone win rates
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Keystones
-
Lethal Tempo
Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
41.0%70% pick
-
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
53.3%13% pick
-
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
28.6%12% pick
Summoner spells
-
Flash + Mark
36.8%64% pick
-
Flash + Barrier
61.5%11% pick
-
Flash + Ghost
25.0%7% pick
Abilities & skill order
-
PShurima's LegacyAzir can summon the Disc of the Sun from the ruins of allied or enemy turrets.
-
QConquering SandsAzir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
-
WArise!Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line.
-
EShifting SandsAzir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
-
REmperor's DivideAzir summons a wall of soldiers which charge forward, knocking back and damaging enemies.