Skip to content
the Nine-Tailed Fox

Ahri Mid build & stats

MageAssassin B 725 games · patch 16.17
Win rate
51.6%
Pick rate
9.6%
Ban rate
4.2%
Division
Master
Build, runes, spells and skill order are from Master games only.

Recommended build

Chosen by win rate among builds with enough games, from ranked matches of high-elo players on patch 16.17

Built from single items

Best three items so far

Malignance
Malignance
2,700 gold
Lich Bane
Lich Bane
2,900 gold
Zhonya's Hourglass
Zhonya's Hourglass
3,250 gold
8,850 gold
50.0% WR each item separately

Boots

Spellslinger's Shoes
Spellslinger's Shoes
1,100 gold
60.0% 5 games

Summoner spells

Flash Teleport
42.9% 7 games

Each line is the variant with the best win rate among those played enough times, not simply the most popular one. Win rates are smoothed so a lucky three-game build can't top the list. Not enough players have finished the same three items yet, so the core above is the three strongest items measured one by one. Sample sizes are shown next to every choice.

Tips for Ahri

Generated from this patch's numbers

  • Ahri wins 51.6% of games as Mid on patch 16.17 (725 games).
  • Most common core: Rabadon's Deathcap → Lich Bane → Malignance — 64% win rate over 76 games.
  • Take Electrocute as keystone: picked in 84% of games with a 52% win rate.
  • Best matchup: Zoe (69% over 16 games). Hardest: Hwei (27% over 11 games) — consider a ban or a different pick when you see it.

Items

Most common sets of three completed items

Core build

Not enough games yet.

Boots

Spellslinger's Shoes
Spellslinger's Shoes
60.0% WR
5 games · 1% pick
Crimson Lucidity
Crimson Lucidity
20.0% WR
5 games · 1% pick

Legendary items by win rate

ItemWin ratePick
57.1% 1% (7)
50.0% 1% (6)
50.0% 1% (4)
20.0% 1% (5)
0.0% 0% (3)

Runes

Most played full pages and keystone win rates

Sorcery Sorcery + Domination Domination
50.0% WR
2 games · 0% pick
Deathfire Touch
Deathfire Touch

Damaging a champion with an ability burns them over time.

Sorcery Sorcery
Summon Aery Arcane Comet Stormraider's Surge Deathfire Touch
Axiom Arcanist Manaflow Band Nimbus Cloak
Transcendence Absolute Focus Celerity
Waterwalking Gathering Storm Scorch
Domination Domination
Cheap Shot Taste of Blood Sudden Impact
Sixth Sense Grisly Mementos Deep Ward
Relentless Hunter Ultimate Hunter Treasure Hunter
Shards
Adaptive Force Attack Speed Ability Haste
Adaptive Force Move Speed Health Scaling
Health Tenacity and Slow Resist Health Scaling
Domination Domination + Resolve Resolve
50.0% WR
2 games · 0% pick
Electrocute Taste of Blood Grisly Mementos Ultimate Hunter Bone Plating Overgrowth

Keystones

  • Electrocute Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. 50.0%1% pick
  • Deathfire Touch Deathfire Touch Damaging a champion with an ability burns them over time. 25.0%1% pick

Summoner spells

  • Flash Teleport Flash + Teleport 42.9%1% pick
  • Flash Ignite Flash + Ignite 33.3%0% pick

Abilities & skill order

  • PEssence Theft

    After killing 9 minions or monsters, Ahri heals.After taking down an enemy champion, Ahri heals for a greater amount.

  • QOrb of Deception

    Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back.

  • WFox-Fire

    Ahri gains a brief burst of Move Speed and releases three fox-fires, that lock onto and attack nearby enemies.

  • ECharm

    Ahri blows a kiss that damages and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her.

  • RSpirit Rush

    Ahri dashes forward and fires essence bolts, damaging nearby enemies. Spirit Rush can be cast up to three times before going on cooldown, and gains additional recasts when taking down enemy champions.